Q7. What do you think lie…
Q7. What do you think lies in the future for #MarketResearch and Research Through Gaming? #MMchat
read more...Q7. What do you think lies in the future for #MarketResearch and Research Through Gaming? #MMchat
read more...RT @BettyAdamou @thehealthmaven Sorry only half of it there! http://t.co/OEXg477 #MMchat
read more...Q4 Can you please share with us some of the specific benefits and metrics you’ve found through Research Through Gaming? #MMchat
read more...Q3. What are the top 3 reasons you thought that Research Through Gaming could work? #MMchat
read more...Q1. #Gamification is a popular subject right now. Why do you think Gamification can really work to improve #MarketResearch ? #MMchat
read more...Thank you all 4 joining us! Your participation has been AWESOME AND an extra SPECIAL thanks to @BettyAdamou Cheers!! #MMchat
read more...Q6. What do you think holds the #MarketResearch industry back from going ahead with Research Through Gaming #MMchat
read more...Q5. What do you think might be some of the disadvantages of Research Through Gaming? #MMchat
read more...RT @LongoMR: Check out #MMchat right now on #mrx #gameification
read more...Q2. In the article, u talk about ‘Research Through Gaming’ in a digital sense only. Do u think gamification could work offline too? #MMchat
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