#Gamification needs to ad…
#Gamification needs to address all 4 phases of the user life-cycle: Insights & Emerging Trends: Tim Chang @timechange http://t.co/8KGGRsaX
#Gamification needs to address all 4 phases of the user life-cycle: Insights & Emerging Trends: Tim Chang @timechange http://t.co/8KGGRsaX